Shot/Blown up:
Shot with bullet
Shot with harpoon
Shot in the head
Shot/blown up by chopper weapon
Shot/blown up by a turret weapon
Blown up by grenade/ satchel charge
Blown up by rocket
Blown up by proximity mine
Blown up by exploding object
Blown up by Quacker
Melee/Physics:
Hit by player ground strike
Hit by player with held object
Hit by driven vehicle
Hit by chopper Blades
Hit by hand to hand melee
Hit by thrown object
Hit by the Ground (Falling)
Killed while in a vehicle
Enemy Types:
Killed by Reaper
Killed by Pounder
Killed by Agent Reaper
Killed by Heavy armored Cell
Killed by Scrounger
Killed by any cell
Killed by any peacekeeper


